



The town itself is a bustling and thriving community full of quirky characters and oozes charm. There’s certainly an overwhelming number of things available to you, but all the answers are there should you need them. At every point the game told me what I needed to do to fulfil my desire to explore, or indicated what was holding me back. Soon after I quickly got into a routine of seeing how far I could move around the town, what I needed to do to go further and then mining every other day to get more items for my house. If you want to explore you can, but it’s worth spending at least the opening hours letting he developers guide you along a certain path as you get to grips with the game.

A few basic jobs and people of interest are displayed on the screen until they are completed. They’re all meant to be crammed into the day as well, which quickly runs short as you lose energy and need to rest before facing the new dawn.įortunately the game starts you out with a few simple tasks and clearly defined goal markers in your diary. Not Enough Hours In The Dayįrom the get go the options to mine, craft, farm, fish, romance or just explore are all laid out in front of you. After the brief opening segment and some minor exposition, you are given the freedom to go anywhere and do anything, and there are many, many things to do. This title is fairly unabashed with its influences, and never truly manages to shake off these comparisons and do something distinct of it’s own.Īt the outset of your adventure you start as the newest resident of the town of Portia, and are bequeathed a small house that once belonged to your father along with a tiny sum of money. For those of you brought up on the peaceful life and farm management sims of Harvest Moon or Animal Crossing, you should feel right at home in the lovely town of Portia.
