


There's plenty more as well, including more weapons and artifacts, and tweaks like shopkeepers no longer attacking if you steal something of little value-unless you repeat the infringement. The town of Suran has received a major overhaul, a system of wooden bridges has been added to the ashland between Seyda Neen and Hla Oad, and the Ghostgate's gained an expansion "including a new guardtower, shelter for Temple pilgrims, and a small Inn." For instance, in Seyda Neen-the first settlement you visit-the lighthouse now stands on a separate island rather than a pile of rock beside the town, and has been elevated further. Morrowind Rebirth brings it back, and the 5.3 patch continues tinkering in that vein.

The island of Vvardenfell feels alien the first time you visit, but that feeling fades over time. A major effect of Morrowind Rebirth is to alter the layout of the settlements and landscape.
